WA1T HAKAN AKSU // SENIOR 3D ARTIST
Workhouse of Art & Live Tech · Stylized Worlds, Vehicles & Real-Time VFX
MLT --:--:-- / IST --:--:--
ArtStation X

01 / HOT ROD / POINT CLOUD

PitBrawl Hot Rod // Muscle Game Vehicle

Yaw 047° · Pitch 32°

Hover to Swirl · Click/Touch for Shockwave · Drag to Orbit

01 / 08
Sr 3D Artist Vehicles & Texturing 120 000 Pts
HAKAN AKSU // BIO & WORKS

Hakan Aksu

Senior 3D Artist | Technical Art & Stylized Game Specialist

WA1T — Workhouse of Art & Live Tech // Unity · VFX · Python · AR/VR

Versatile Senior 3D Artist with over 10 years of experience across AAA titles, mobile gaming (Hyper-casual, Hybrid-casual, Casual), and 3D production. Creator of PitBrawl (real-time vehicle combat & sumo arena game featuring custom stylized vehicles, brawler characters, and modular stadiums). Adept at managing the entire 3D pipeline—from stylized modeling and low-poly optimization to hand-painted texturing, Unity integration, and custom VFX. Contributed to 100+ projects.

Founder Ventures & Initiatives

sidinko.com MALTA MARKETPLACE

Comprehensive digital marketplace ecosystem built for Malta — connecting local trade, verified products, and on-demand services.

spoilerver.com SOCIAL MEDIA & MUTUAL AID

Next-generation social media and mutual aid platform — fostering cinema, series, and cultural discussions with a community support network.

Email
Axuhakan@Gmail.com
ArtStation artstation.com/Axuhakan ↗
X / Twitter @benhaksu ↗
Instagram @hakanaksu_ ↗
Location Malta 🇲🇹 (Current) · Istanbul 🇹🇷
3D PRINT LAB // RAPID PROTOTYPING FDM & SLA

Academic roots in Printing Technologies (Gazi University) and 10+ years hands-on additive manufacturing experience. Expert in functional tolerances, mechanical snap-fits, custom support tuning (Bambu Studio, PrusaSlicer, Cura), engineering polymers (PLA, PETG, ABS, ASA, TPU 95A, Carbon-Fiber composites) and post-processing (heat-set inserts, vapor smoothing, airbrushed finishing).

Work Experience

Senior 3D Artist | Semruk Games 2022 – 2026

Designed 3D assets for market-leading mobile titles (Wheel Gun 3D, Super Hero Shoot Run, Billiard Master Run, Car Wash Inc, Card Throw Rush...). Custom in-game particle VFX, feedback FX, and UI animations.

Co-Founder & CG Artist | Private Architecture Studio 2019 – 2022

High-end architectural visualizations, real-time PBR scenes, and immersive AR/VR environments.

3D Generalist | Atom Games 2015 – 2017

Real-time modeling for regional hits (Seri Okey, Son Korsan, Race of Sahin, Metrobus: Race in Istanbul).

3D Production Artist | MiniatureArt 2012 – 2014

Physical architectural miniatures for international landmarks (Miniaturk, MiniEurope, Space Camp Turkey, Kuwait Museum) using 3D printing and CNC.

Software Suite & Skills

Blender Substance 3D Painter Unity Engine ZBrush Photoshop 3ds Max Python (Blender Add-ons) Stylized Modeling Low-Poly Optimization Hand-Painted Textures PBR Workflows Unity Particle VFX 3D Printing & CNC

Education & Languages

Gazi University — Printing Technologies (Associate Degree, 2006)
Gazi University — Ceramic Teaching (2012)
Languages: Turkish (Native), English (B2 Professional)

PR-01 HOTEND · 215°C 0.4mm
PR-02 BED · 60°C PEI SHEET
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